Super Mario Run: Everything You Need to Know About Mario’s First Mobile Game

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Today marks the official release of Super Mario Run for Apple’s mobile platforms. But what is it about this smartphone game that’s got people so excited? Here’s everything you need to know about Mario’s first foray into mobile gaming.

It might look like just another smartphone game on the surface, but Super Mario Run is kind of a big deal for Nintendo. Up until this summer’s Pokémon Go, the Japanese video game giant has been very protective of its intellectual properties, rarely granting licences for its characters to appear on anything other than Nintendo hardware, let alone allowing its mascot character, the mustachoied Super Mario, to run riot on a mobile platform.

But Nintendo is currently experiencing something of a sea-change. As well as prepping its home console-portable hybrid, Nintendo Switch, for launch, Nintendo is now taking steps to embrace the mobile gaming market — estimated to be worth approximately $37 billion globally this year — instead of producing games just for its own consoles. Rather than simply churning out some cheap spin-off title, however, Nintendo has spent the past year creating a genuine Super Mario experience for mobile platforms; one that distils the series’ core gameplay mechanics into their purest form, allowing mobile gamers to enjoy the same Mario action they know and love — all with just one hand.

In anticipation of Super Mario Run‘s release, and ahead of the inevitable weeks and months adults and kids alike will spend glued to their smartphones, Geeknaut has prepared a list of everything you need to know about Mario’s first mobile game, all presented in a handy question and answer format for your convenience. Good luck, and we’ll see you in the Mushroom Kingdom!

Q: What platforms is Super Mario Run available for?
Q: Is Super Mario Run free to play?
Q: How many levels are there?
Q: Are there in-app purchases?
Q: Did Nintendo design Super Mario Run themselves?
Q: Does it play like the Mario games I’m used to?
Q: What game modes are available?
Q: Can I play as Luigi?
Q: Can I play without an Internet connection?


Q: What mobile platforms is Super Mario Run available for?

A: At launch, Super Mario Run will be available just for iOS devices. An Android version has been promised, but so far the only information available is that it will be released sometime in 2017.

Q: Is Super Mario Run free to play?

A: No. Although the application is free to download, players will only have access to a short demo unless they purchase the full game for $9.99/£7.99.

Q: How many levels are there?

A: There are six worlds to play through in the main single-player mode, each containing three levels and a castle. There are also “Challenge Coins” to find, so you’ll probably revisit most of levels at least a couple of times.

Q: Are there in-app purchases?

A: Nintendo went on record earlier this year to say that those who purchase Super Mario Run would have “unlimited access to the modes in this release”, suggesting that players would not be required to make additional purchases. Of course, this doesn’t mean that extra content, such as new level packs or character costumes, won’t become available further down the line, but at launch the game will be a complete package.

Q: Did Nintendo design Super Mario Run themselves?

A: Super Mario Run was jointly made by Nintendo and Japanese mobile experts DeNA (pronounced DNA).

Q: Does it play like the Super Mario games I’m used to?

A: Surprisingly, yes. The gameplay is incredibly simple — Mario runs automatically, with players tapping the bottom of their smartphone’s screen to make him jump — but Nintendo and DeNA have done a marvellous job of capturing the feel of existing Super Mario games, especially those released for Nintendo Wii and Wii U home consoles. Mario can jump, flip, wall-bounce and Goomba-stop just like in his console outings.

Q: What game modes are available?

A: The main single-player mode is called World Tour. This features 24 brand new courses spread across six unique worlds, with players hopping over obstacles, grabbing coins and stomping Mario’s enemies. Toad Rally is Super Mario Run‘s multiplayer mode, which has players competing for the highest score and can be played with both friends or strangers on the other side of the planet. Last but not least is Kingdom Builder, which makes use of the coins you collect in the aforementioned modes by letting you unlock new buildings and suitably Mario-esque items to populate your own world with.

Q: Can I play as Luigi?

A: Yup. You can also play as mushroom minion Toad or dino pal Yoshi.

Q: Can I play without an Internet connection?

A: Sadly, no. Citing security concerns, Nintendo executive and Super Mario’s creator Shigeru Miyamoto announced recently that Super Mario Run requires an internet connection to play, saying: “We wanted to be able to leverage that network connection with all three of the [game] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure.” That’s bad news for those without access to a 4G connection, but so long as you have a decent signal during your commute you’ll be able to continue the platform hopping all the way to the office.


Have another Super Mario Run question? Leave a comment below! You can download Super Mario Run for iOS devices via the App Store from 15 December.

2 Comments

  1. loved super mario on video games and much excited to see on mobiles and thanks for detailed information

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